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  1. Ludum Dare 50 Retrospective (April ‘22)

    27 Apr 2022
    Since my first ever game jam roughly 3 years ago, I’ve learned a lot. And yet, things still don’t seem to be getting much easier. Shouldn’t they be getting easier This post is both a retrospective for my most recent Ludum Dare I participated in, as well as some things…

  2. Making a TEXT-MODE Game (March ‘22)

    24 Mar 2022
    In the beginning of this month, I participated in my first 7-day rogue-like jam (7DRL for short) and released Echo Chamber, a turn-based game where you combo different spells while traversing a dungeon. Mafgar assisted with all things audio and I used a tile set called mrmotext by Mrmo Tarius…

  3. Pixel Art Journey (Feb ‘22)

    03 Mar 2022
    I’m frustrated with being mediocre at art and depending on others. If I’m going to be successful as a game developer and jack-of-all-trades kind of guy, I need to improve my art skills. That’s why this month, art was my primary focus. These are some of the pieces I’m most…

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